As a bio-inspired designer and interdisciplinary researcher, Shontelle Xintong Cai is currently based in Toronto and London. Her works explore the intersections of design, art, science and technology. She experiments with information visualization, experience system and multimodal interaction with audiovisual communication technologies, programmable materials, ‘moist media’ and life science data. Her art and design practices are influenced by her academic background related to visual communication, digital media studies and plant physiology. She considers Design as Discussion: a design protocol centring around the non-human and ecological approach by sensory narratives and fictional objects. She critically and parametrically engages in designing the innovative dialogues between complex scientific knowledge and cross-sensory experience. To practice the design methodologies and transmedia storytelling via scientific systems and computation, she opens the discussions about the inherent values of more-than-human participatory research, technoscientific interventions, synthetic bio-design, political ecology and objecthood to the potential audience. She has shared her creative practices and design paradigm through several workshops, symposiums and exhibitions in China, Canada, Franc and the United Kingdom.
Education:
OCAD University-BDes Graphic Design,With Completion of a Minor in Digital & Media Studies (2016-2020)
Royal College of Art- MA Information Experience Design, with distinction of degree dissertation (2020-2022)
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Index
|| 2022
Machine Learning in Visualization and Sonification; Morphology; Biotextile
A collaborative project by Fergus Wiltshire and Shontelle Xintong Cai,
Curation Mentor: Hang Li
We invite participants to enter our fantastical world in which we know no limits. A Digital Utopia for the Institution explores the idea of an immersive space online by fusing our understanding of the physical world with the endless possibilities of the digital. In this utopian fantasy in relation to Tate’s Turbine Hall, we see digital art freely controlling the space and interacting with works from the physical in an exciting mix of game play reality and virtual exhibition display. The exhibition furthermore, immerses the viewer in a sensorial experience in which we encourage them to set free their inhibitions and enter a world of possibility.
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Perceptual Experience and Sensory Memnory: Skin, Smell, Vision, Hearing, Haptic, Kinesthesia
- Walking-orientated practices in digital architecture
- Material and immaterial geographies of the curation space
- Mixed Reality
- Edutainment
- Accessibility